Work Experience Journal - Day 26
- Feb 10, 2019
- 3 min read
I quickly when over the height map tutorial one last time and still couldn't find any issue so I started thinking why is it not working. I came up the following:
1. The tutorial may have due to version differences due to blueprints having difference shapes and certain ones having different connectors.
2. The tutorial feature hidden edit unknown to the reader due the nature of the tutorial beginning heavily focused to beginners. Epic Games expects the reader to copy and paste the blueprints into Unreal by hovering over an image of a completed image of the blueprints and clicking "Copy Node Graph" but some of them fail to show "Copy Node Graph" since I don't think the website has been updated since it has been posted.
3. I keep on missing a crucial detail but I believe this is highly unlikely due to how many times I have gone through it.
4. The mesh that he's using does not appear in my version of unreal. He's using "SM_Plane1000_512" and i'm using "ShapePlane".
He only one that seem doable was my fourth suggestion. I made an educated guess and thought that "1000" meant how big it is in Unreal units and 512 meant how many subdivisions there are on the plane. I first when in to Blender and created a plane and divided it by 256 due the computing power of my laptop. When I imported it into Unreal, it was massive, so I shrank it down and it wasn't working. I thought is could be due to the size of the plane. So I researched the units in Blender and Unreal and found that Unreal units are 1 centimetre and Blender units are 1 metre. After knowing this, I went straight back into blender, deduced the size of the plane from 1000 units to 10 and re-imported it into Unreal. To my dismay it didn't work.
Afterwards, I when over a different tutorial by Rodrigo Villani to try and get actors and objects to render through walls but I still couldn't get it to work, no matter how many times I would go through the video. I thought that maybe my other failed attempt was affecting this attempt so I will try migrating it to a different project.
While I was researching dynamic water, I bumped into someone on YouTube called Marvel Master and thought I could modify and migrate his dynamic water into my project but the file was saved as a "RAR Archive" which from past experience is unextractable by 7Zip.
I was trying to find different tutorials on height maps to attempt to complete the water tutorial by Epic Games but I was unable to find anything useful. While I was searching height map, I was recommended vertex painting which I thought I could modify to get it to function similar to height map painting but it seams to be used for painting textures on textures.
Then I found a 2D dynamic water demo by Petar Popov. I tried to find out how it was created by looking at the description and comments and found a reply from the creator detailing the information used to create the demo. Unfortunately, it sent me to websites that have been deleted or provide information for C++ which suggest that the demo was made using C++ as appose to blueprints.
I followed another tutorial on translucent water detail by UnrealEngine. While it was informative, it didn't go through the steps very well.
Harvard Referencing
Micz. (2014) One unit equals 1 cm but is it usefull?. UE4 ANSWERHUB, 31 March [online]. Available from: https://answers.unrealengine.com/questions/22438/one-unit-equals-1-cm-but-is-it-usefull.html [Accessed 10 February 2019].
CoDEmanX. (2009) Blender 2.6x Unit scale - Default and changing to.... Interface & Tools, 5 April [online]. Available from: https://www.blender.org/forum/viewtopic.php?t=24476 [Accessed 10 February 2019].
Villani, R. (2017) UE4 Tutorial 101 — Occlusion Outlines. YouTube [video]. 24 February. Available from: URL [Accessed 10 February 2019].
Marvel Master. (2019) FREE Unreal Engine 4 Reactive Dynamic Water V3 Project Download [UE4.20].YouTube [video]. 27 January. Available from: https://www.youtube.com/watch?v=pX82z77TZc4 [Accessed 10 February 2019].
underscore. (2018) UE4 Tutorial: Vertex Painting (AAA Games).YouTube [video]. 29 April. Available from: https://www.youtube.com/watch?v=oCWcH_Mktz8 [Accessed 10 February 2019].
Laley, R. (2017) Unreal Engine 4 Tutorial - Vertex Painting.YouTube [video]. 30 November. Available from: URL [Accessed 10 February 2019].
Bangbus 2 Karkard. (2018) UE4 - Gotta love vertex painting.YouTube [video]. 7 December. Available from: https://www.youtube.com/watch?v=2dcmcuFPtSQ [Accessed 10 February 2019].
Popov, P. (2016) Unreal Engine 4 - 2d water simulation.YouTube [video]. 1 July. Available from: https://www.youtube.com/watch?v=X9fAa9Rnlyw [Accessed 10 February 2019].
Popov, P. (2016) Unreal Engine 4 - 2d water simulation.YouTube, [online]. Available from: https://www.youtube.com/watch?v=X9fAa9Rnlyw [Accessed 10 February 2019].
UnrealEngine. (2015) Translucent Water Detail | Live Training | Unreal Engine.YouTube [video]. 4 Febuary. Available from: https://www.youtube.com/watch?v=-XyeFXdKi08& [Accessed 10 February 2019].
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