Work Experience Journal - Day 7
- Jan 16, 2019
- 1 min read
I took a masterclass on first person blueprints in Unreal to help me get a better understanding of how Unreal works and to learn some new blueprint classes. I learnt about some new blueprints that I had never heard before, enums, data tables and structures which will help me immensely when setting up inventories especially when creating inventories for RPGs (role-playing games).

I implemented health on the player and AI from the Unreal tutorial to try and get them closer to completion.
Harvard Referencing
Montgomery, P. (2019) Unreal Blueprinting - Inventory Setup and Health Potions.
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