<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[mysite]]></title><description><![CDATA[mysite]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/blog</link><generator>RSS for Node</generator><lastBuildDate>Mon, 29 Jun 2026 19:55:00 GMT</lastBuildDate><atom:link href="https://rpsgamesdesign.wixsite.com/mysite/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Post Work Experience]]></title><description><![CDATA[The biggest problem I had during this project was time management. I got side track at the beginning with the game jam, Smash and moving...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/03/05/post-work-experience</link><guid isPermaLink="false">5fd9a5ad7b9c840017f4c0f1</guid><pubDate>Tue, 05 Mar 2019 13:54:21 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 31 - 33]]></title><description><![CDATA[I tried added the door onto the lift and with a bit of organising the component tabs managed to get it to work. The I tried adding...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/03/05/work-experience-journal-day-31-33</link><guid isPermaLink="false">5fd9a5ad7b9c840017f4c0f2</guid><pubDate>Sun, 17 Feb 2019 13:27:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 30]]></title><description><![CDATA[When I came back continue modelling in Maya, I discovered lots of random vertices dotted left, right and centre. I tried deleting the...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/03/05/work-experience-journal-day-30</link><guid isPermaLink="false">5fd9a5ad16c369001803582f</guid><pubDate>Thu, 14 Feb 2019 13:22:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experince Journal - Day 29]]></title><description><![CDATA[I started improving my carpet by creating higher quality textures and height maps to make the carpet seam more realistic. As I was...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/13/work-experince-journal-day-29</link><guid isPermaLink="false">5fd9a5ad16c369001803582e</guid><pubDate>Wed, 13 Feb 2019 12:29:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 28]]></title><description><![CDATA[After doing some research on casinos, I decide to make to working television. I followed a tutorial by Epic Games to get it working the...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/12/work-experience-journal-day-28</link><guid isPermaLink="false">5fd9a5ad16c3690018035832</guid><pubDate>Tue, 12 Feb 2019 16:03:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_b786273de3104690a86ceaa3f8f635fa~mv2.gif/v1/fit/w_600,h_328,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 27]]></title><description><![CDATA[I tried downloading the reactive dynamic water and extracting the file with 7Zip at work and it managed to extact it. I can only think...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/03/03/work-experience-journal-day-27</link><guid isPermaLink="false">5fd9a5ad16c3690018035836</guid><pubDate>Mon, 11 Feb 2019 22:27:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_239258622b5541808f4bece702e5ad24~mv2.gif/v1/fit/w_600,h_328,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 26]]></title><description><![CDATA[I quickly when over the height map tutorial one last time and still couldn't find any issue so I started thinking why is it not working....]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/03/01/work-experience-journal-day-26</link><guid isPermaLink="false">5fd9a5ad16c3690018035834</guid><pubDate>Sun, 10 Feb 2019 13:13:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 25]]></title><description><![CDATA[I decided to follow a different tutorial by Dean Ashford to try and get the render actors and object through walls to work but it failed...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/28/work-experience-journal-day-25</link><guid isPermaLink="false">5fd9a5ad16c369001803582d</guid><pubDate>Sat, 09 Feb 2019 20:18:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 24]]></title><description><![CDATA[After trying a couple times to try to follow the Unreal tutorial, I realised that enough is enough. I've have wasted too much time...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/08/work-experience-journal-day-24</link><guid isPermaLink="false">5fd9a5ad16c3690018035831</guid><pubDate>Fri, 08 Feb 2019 12:52:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_95bf36ac24154f8bb51561ecb6221d61~mv2.png/v1/fit/w_386,h_221,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work experience Journal - Day 23]]></title><description><![CDATA[I got the AI to work how I intended it to work by removing the "has locator" variable and changing the order of the node and what they're...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/07/work-experience-journal-day-23</link><guid isPermaLink="false">5fd9a5ad16c3690018035835</guid><pubDate>Thu, 07 Feb 2019 18:23:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_bbf0fcedcca5405fbbf20610678ed7a0~mv2.png/v1/fit/w_1000,h_543,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 22]]></title><description><![CDATA[I repeated what I did with the simple locator AI to the heavy AI and got it to work. I figured out how to access variables in tasks from...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/26/work-experience-journal-day-22</link><guid isPermaLink="false">5fd9a5ad16c3690018035833</guid><pubDate>Wed, 06 Feb 2019 18:23:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_fb540e9f3d5e48b5b050eb287ff58955~mv2.png/v1/fit/w_1000,h_773,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 21]]></title><description><![CDATA[I managed to stop the simple test AI from choosing the locator that i'm next to and from choosing the same spot twice by using arrays. I...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/26/work-experience-journal-day-21</link><guid isPermaLink="false">5fd9a5ad16c3690018035830</guid><pubDate>Tue, 05 Feb 2019 14:18:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 20]]></title><description><![CDATA[I updated my blog for you to read because it helps me remember the what I did during work experience and helps anyone in a similar...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/05/work-experience-journal-day-20-21</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd5b</guid><pubDate>Mon, 04 Feb 2019 16:25:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 18 - 19]]></title><description><![CDATA[I updated my blog for you to read because it helps me remember the what I did during work experience and helps anyone in a similar...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/05/work-experience-journal-day-18-19</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd5e</guid><pubDate>Fri, 01 Feb 2019 16:22:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 17]]></title><description><![CDATA[Today I continued taking the Unreal masterclass from last week. We continued setting up are inventory from where we left off. We learned...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/01/30/work-experience-journal-day-17</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd5f</guid><pubDate>Wed, 30 Jan 2019 15:08:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_140b566df7a44e4a977f5d24c164ce47~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 16]]></title><description><![CDATA[I started work on the simple AI to figure out what is wrong with my AI. An issue I had with my simple AI is that it would claim the same...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/05/work-experience-journal-day-16</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd60</guid><pubDate>Tue, 29 Jan 2019 15:08:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_9cbbf19233f84b80a00e93b92af165c3~mv2.png/v1/fit/w_1000,h_569,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 15]]></title><description><![CDATA[I asked the lead developer about why the multiple AIs have a chance to walk to the locator another AI has claimed and her respond is that...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/05/work-experience-journal-day-15</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd62</guid><pubDate>Mon, 28 Jan 2019 13:58:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_3ad4978f41a0448a843298cbe6bc697f~mv2.png/v1/fit/w_1000,h_365,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 14]]></title><description><![CDATA[Today my goal is to get the AI to not claim a locator if the player is near it.  I can think of 3 ways to accomplish this: 1. add all the...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/05/work-experience-journal-day-14</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd63</guid><pubDate>Fri, 25 Jan 2019 13:07:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_c1f752d855b94fe5b489fa560a8d2d83~mv2.png/v1/fit/w_1000,h_748,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 13]]></title><description><![CDATA[My fourth task for the lead developer was to create a basic AI with:  "Locator blueprints that can be placed in the world. (We want to be...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/02/05/work-experience-journal-day-13</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd64</guid><pubDate>Thu, 24 Jan 2019 10:56:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/08ae45_58daa70aa6ac4472b5527bb83de6df3d~mv2.png/v1/fit/w_1000,h_536,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Reece Sarter</dc:creator></item><item><title><![CDATA[Work Experience Journal - Day 12]]></title><description><![CDATA[We had a group meeting to talk about our next task and how is everyone doing. In the masterclass we expanded on what we had done with the...]]></description><link>https://rpsgamesdesign.wixsite.com/mysite/single-post/2019/01/23/work-experience-journal-day-12</link><guid isPermaLink="false">5fd9a5adc4ebc7001751fd5c</guid><pubDate>Wed, 23 Jan 2019 18:35:00 GMT</pubDate><dc:creator>Reece Sarter</dc:creator></item></channel></rss>